Starting around yesterday I noticed my animations stopped working properly. Welded tools that are animated are also sometimes randomly misaligned. I think the new update caused a bug in studio? Additionally, the aligning seems to work fine in the published game. While writing this post I tried loading the animation into the default clip editor and it gave me warning that I had duplicate parts ...
ShinePhone was built to connect to the future of Universe, a built-from-the-ground-up system of modules working together to form a remarkable ecosystem packed full of features.
This inspired BelowNatural to create his first experience, Ninja Simulator, which achieved remarkable success, reaching 3k concurrent users in 24 hours and approximately 15k concurrent users in 2 weeks — a feat at the time. Then, BelowNatural stumbled on Reasons 2 Die, a 2014 experience created by PlaceRebuilder.
Besides the remarkable estimated benchmarks, it strives for full automation. It builds full game systems without copying and pasting, knows your codebase and project inside out, and works right inside Studio, unlike ChatGPT which just gives basic code script, SuperbulletAI actually follows a beginner-friendly OOP framework, backend and frontend ...
DoorSystemPlace.rbxl (92.5 KB) DoorSystem.rbxm (43.9 KB) Door System is a basic structure of functional doors. Remarkable features: Trove Secured. Tween for smoothness. Custom Proximity Ui. Custom Sound Effects. Behavior: Managed Server side Ui Client Side Settings: OpenTime EasingStyle EasingDirection Open Method Video Samples: External Media External Media RELEASE INFORMATION: Version: 1.0 ...